Add per-game adventure text with RAG-based retrieval
Players can now paste the full text of a freely available adventure when creating a game, and the DM will follow it instead of inventing its own plot/NPCs/locations. Reuses the existing rulebook RAG pipeline (chunking, local embedding) rather than injecting the raw text into every turn, since real adventure modules range from a few pages to hundreds — far beyond what fits in a prompt. - New adventure_chunks table (game-scoped, unlike the global rulebook_chunks) + Game.adventure_text storing the raw source. - ingest_adventure_text() chunks/embeds synchronously during POST /api/games when adventure_text is non-empty. - build_adventure_rag_block() retrieves by similarity to the latest player message, scoped to game_id — plus always includes chunk 0 (the adventure's opening) regardless of the query, since early Session-0 messages rarely resemble the adventure's actual hook and pure similarity search could miss the beginning entirely. - System prompt instructs the DM to follow provided adventure excerpts strictly, deviating only when players clearly go off-script. - Frontend: optional adventure-text field in the game creation form, a has_adventure flag surfaced as a small badge on the game card and session header. Verified with an isolated two-game test that chunks/retrieval never leak across games (the critical failure mode here), and live against x.ai: a custom-written one-shot's specific NPCs, location, and hook appeared verbatim in the DM's opening scene instead of invented ones. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -1,3 +1,4 @@
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from app.models.adventure_chunk import AdventureChunk
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from app.models.character import Character
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from app.models.game import Game, GameParticipant
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from app.models.message import Message
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@@ -5,4 +6,13 @@ from app.models.rulebook_chunk import RulebookChunk
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from app.models.user import User
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from app.models.world_state import WorldState
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__all__ = ["User", "Game", "GameParticipant", "Character", "Message", "RulebookChunk", "WorldState"]
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__all__ = [
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"User",
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"Game",
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"GameParticipant",
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"Character",
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"Message",
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"RulebookChunk",
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"WorldState",
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"AdventureChunk",
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]
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