Files
DungeonsDragons/frontend/src/pages/GamesList.tsx
T
Thorsten 624644619c Add character detail, markdown rendering, wider layout, and LLM provider switch
- Character sheets gain structured combat_stats, abilities (name +
  plain-language explanation), and equipment fields, populated by the
  upsert_character_sheet tool; the detail page renders them as their
  own sections instead of one prose block, with a player-card-style
  attribute grid (full ability names + modifiers).
- Fix double-escaped unicode occasionally left in tool-call JSON
  arguments (a model quirk) and stop the app's own json.dumps calls
  from re-introducing it (ensure_ascii=False).
- Render chat messages as markdown (react-markdown + Tailwind
  typography) instead of raw text, and widen the games/characters/
  chat layout to use more of the screen on desktop.
- Sharpen the DM system prompt: state the ability + DC for each
  offered action option before the player commits, and narrate rolls
  as DC → result → pass/fail before the story consequence; also stop
  re-asking Session-0 questions already answered in the game's
  name/description.
- Make the DM's LLM provider configurable (xai default, lmstudio for
  a local OpenAI-compatible server via host.docker.internal) instead
  of hardcoded to x.ai.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-01 15:18:15 +02:00

57 lines
1.6 KiB
TypeScript

import { useEffect, useState } from "react";
import { useNavigate } from "react-router-dom";
import { Game, listGames } from "../api/games";
import GameCard from "../components/GameCard";
import GameSetupChat from "../components/GameSetupChat";
export default function GamesList() {
const navigate = useNavigate();
const [games, setGames] = useState<Game[]>([]);
const [loading, setLoading] = useState(true);
const [showCreate, setShowCreate] = useState(false);
async function load() {
setLoading(true);
try {
setGames(await listGames());
} finally {
setLoading(false);
}
}
useEffect(() => {
load();
}, []);
return (
<div className="mx-auto max-w-6xl px-4 py-8">
<div className="mb-6 flex items-center justify-between">
<h1 className="text-2xl font-bold text-amber-400">Spiele</h1>
<div className="flex gap-2">
<button
onClick={() => setShowCreate((v) => !v)}
className="rounded bg-amber-500 px-3 py-2 text-sm font-semibold text-slate-950 hover:bg-amber-400"
>
Neues Spiel
</button>
</div>
</div>
{showCreate && <GameSetupChat onCreated={(game) => navigate(`/games/${game.id}`)} />}
{loading ? (
<p className="text-slate-400">Lädt…</p>
) : games.length === 0 ? (
<p className="text-slate-400">Noch keine Spiele vorhanden.</p>
) : (
<div className="grid gap-3 sm:grid-cols-2 xl:grid-cols-3">
{games.map((game) => (
<GameCard key={game.id} game={game} />
))}
</div>
)}
</div>
);
}