Files
DungeonsDragons/backend/app/llm/tools/game_setup.py
T
Thorsten 419f5e3a89 Add rulebook RAG pipeline and LLM-driven game setup wizard
RAG: switch Postgres to pgvector, chunk and embed the three D&D
rulebooks locally via sentence-transformers, and retrieve relevant
excerpts per DM turn (query = latest player message) to ground the
system prompt. Retrieval runs off the event loop and is capped by a
relevance threshold and a max character budget so it can't blow up
context size or cost.

Game setup wizard: creating a game now opens a short chat where the
DM asks about genre, length, and the player's experience level, then
proposes a name and description via a tool call. The player can edit
both before creating the game. Stateless endpoint — the frontend
carries the conversation, no DB needed since the game doesn't exist
yet.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-31 20:03:05 +02:00

23 lines
802 B
Python

TOOL_SCHEMA = {
"name": "propose_game_setup",
"description": (
"Call this once you know the desired genre/world, the intended length (one-shot vs. "
"campaign), and the player's experience level. Propose a fitting name and a short "
"description for the new game — the player can still edit both before creating it."
),
"parameters": {
"type": "object",
"properties": {
"name": {
"type": "string",
"description": "A fitting, evocative name for the game.",
},
"description": {
"type": "string",
"description": "Short description covering genre and world/setting.",
},
},
"required": ["name", "description"],
},
}